Ichor Falls

By Kris Straub


Aware

by admin on Jul.15, 2009, under By Kris Straub

She snapped back from the cognitive abyss she found herself staring into, something that happened far too often. It got in the way. It always did. The thick, dark air hung over her supine form, enveloped by a deafening stillness, her body cold and numb with old sweat from a receding sliver of dream.

She steadied her thoughts and concentrated. Not again, not again. There was the anticipated excruciating tensing of muscle fiber at the corners, pulling one against the other until whole striated networks of intertwined flesh stiffened like toothpicks, forcing hot blood from capillaries, sending plump cells and smoke-thin platelets cascading into arterial walls. The abyss again. How long it lasted she could never tell. She cut herself free, willed it. A sensation of electricity hit her hard, as it always did, and here came the cruel entanglement of thick black hairs, hundreds sliding against hundreds, clawing and scraping as the familiar arc of light appeared, searing her. She often thought it would be better to get struck with the harsh glare all at once, but as it was, that brilliant scalpel slid across, exposing a deep, raw swath of nerve endings that had been absolutely poised for hours waiting for this tiny, ragged white line of pain.

Lost in it for a moment. She could never feel exactly when it takes over. Back now. Helpless, she now felt a growing rush, a tremendous pressure that welled up from below, a single heartbeat reverberating within that flooded channel — even this she sensed — and mercifully the pinched, hard edges of the ducts slid open, offering a minor respite from the sensation of dry, corrugated flesh grinding against taut, throbbing sclera.

Her eyes were now open.

Less than a second had passed. Sixty thousand to go.

I wanted this to be really vague as far as what was happening, but I think the reader can figure it out way early. You tell me!

29 Comments more...

Candle Cove Revisited

by admin on Jul.13, 2009, under By Kris Straub

NetNostalgia Forum - Television (local)

mike_painter65
Subject: Candle Cove local kid’s show?

i found it and its louder than i remmber

Someone from the creepypasta.com thread actually put that video together! How flattering! It is legitimately scary and pretty much what I imagined that awful last episode to look like (except for the Christmas tree, anyway). Great job and I’m so thrilled.

55 Comments more...

Three Miles Up a Narrow Dirt Road

by Kris Straub on Jul.01, 2009, under By Kris Straub

Leighton had given up on his garden faster than he’d given up on other hobbies, pastimes, occupations, acquaintances, friends. He’d started one out of the sheer boredom of living out here, in farmland considered secluded even for the Falls. His closest neighbors seemed to glean some kind of satisfaction from tending small gardens; they were at least three miles down the narrow dirt road in either direction, which he liked. Contrasted with the depth of Leighton’s other emotions, “like” was an ocean.

This garden, if it could be called that now or ever, had yielded nothing — a few stark white shoots that dried yellow and wrinkled; countless weeds; and, in the far corner nearest the back of the house by the rusting water meter, one sad green tomato immediately beset upon by caterpillars. He ran his fingers through what was left of his gray hair, and considered pulling all the plants up, but it was a thought that had come to him many times in the past, never acted upon. Let the earth do what it will, he thought.

Leighton’s existence was both bleak and self-applied. He had had a life once, known people once. A child of a stern upbringing, he had worked as a materials scientist, a metallurgist, for an iron ore refinery up in Point Pleasant for forty-odd years, and took early retirement. He attempted to teach physics to high school students for a year or so, but he had no interest in imparting knowledge to those too stubborn to receive it.

There was something pathetic, infuriating about youth today and their parents. The people of Point Pleasant — or anywhere really. People got on Leighton’s nerves; sometimes he couldn’t understand how anyone could stand to be a part of the world.

Ichor Falls was a dim town, a gray town, which appealed to him — the locals kept to themselves, and in all the time he’d lived out here he never considered himself one of them. The mist gave him a good, cold feeling. From this distance he could barely even make out the lights of the highway.

The feeling was broken, often, by the local newspaper delivery. The man parked his truck further south where the dirt wasn’t so soft, and walked the 300 yards up to Leighton’s mailbox. He kept thinking one of these days he’d have to move it further away from the house; as it is around this time of day he tried to be inside so as to avoid small talk. But here Leighton was, standing outside staring at his garden. He set his jaw.

The delivery man waved a long wave as he came closer with a stack of ads Leighton had no interest in reading. “Morning, Leighton.”

“Morning.”

“Last stop of the day. Always good to see you — means my shift is over.” He had made this joke too many times to count.

“Just in the box, please.”

“No time for chit-chat, huh? Something you’ve gotta get back to?”

“I enjoy my solitude, and I wish you’d respect that,” Leighton said, already moving towards his front door. He stopped and turned back to the man. “And if all you have for me is advertising, then make your last stop somewhere else.”

“You want us to suspend delivery, then? I can put in the form for you, but you’ll have to sign it.”

Leighton responded by angrily slamming his front door.

This was his never-ending experience with others — no matter what steps you took to be left alone, it intruded. It persisted. Wasn’t it obvious from the way he acted, Leighton thought, what his desires were? From the company he didn’t keep? From the places he refused to live? From the state of his garden? He had a house full of journals and books to read.

What could be more simple, more easily carried out, than to leave another man completely alone?

(continue reading…)

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Opossum Society

by admin on May.15, 2009, under By Kris Straub

My grandfather was a big card gambler, and told us a lot of wild stories from his traveling youth. He mostly kept to five-card stud and was a master at bluffing — given the nature of most of his stories and how we believed them, I guess he was at least telling the truth about that.

The story that stuck with me had happened in the summer of 1940, he said. He was on furlough and visiting his parents a few miles east of Ichor Falls. Landlocked and bored, he overheard at some dive that there was all-night gambling at a nearby Indian reservation, maybe Moneton or Mattaponi, I forget which. The story was that a local group of investors calling themselves “the Opossum Society” gathered there one night a month and talked big policy and local events; the things that had made them wealthy. Intrigued, my grandfather caught a ride near there, and walked a couple miles on foot the rest of the way.

Two things to remember about my grandfather: he was as slick and charming as anything, and he hated to play sober. He said they poured strong drinks there, and by the time he had the courage to wander over to the lone table where anyone was still playing, he was worried they’d kick him out for being too drunk. But he must have turned on the charm, because after twenty minutes or so, he’d been invited to sit down.

The game was five-card stud. My grandfather didn’t have much money, but he hung on in the early hands, and after an hour or so, he had a tidy pile of chips in front of him, to the surprise of the others.

The night wore on, the talk was lively and the drinks kept coming. An old woman came around with a tray of shots of whiskey, which she placed in front of each player. Each raised their glasses, and one man made a toast: “To the Opossum Society, and to new friends.” They all drank and the dealer continued with a new hand.

My grandfather said the tone of the game changed. All the din of small talk and high conversation was replaced with the quiet shuffling of cards, and the clinking of chips. Sensing this, my grandfather bet conservatively — but it became increasingly difficult as the pot grew.

Finally deciding the most he’d be out was the money he walked in with, he went all in on the next hand. The entire table called, and the cards came down. Although there was a clear winner, and it wasn’t my grandfather, all eyes on the table turned to one of the other players, who had trash cards and no chips left. Sweating, he plead with the dealer, the others in the society, even the old Indian woman.

“You know the rules,” said the winner. At this, the losing player burst into tears and, knocking over his stool, ran out of the place whimpering and moaning.

The other players congratulated my grandfather, saying he’d played a good game, and that he had an open invitation to play next time they gathered. The old woman came around with another tray of shots and set them down, when my grandfather said, “no more for me, thanks, I’ve got to get home.” But she insisted he drink. He asked why.

The winning player leaned in and told him.

“It’s the antidote.”

—Based on a story my dad told me of a dream he had.

9 Comments more...

Candle Cove

by admin on Mar.15, 2009, under By Kris Straub

NetNostalgia Forum - Television (local)

Skyshale033
Subject: Candle Cove local kid’s show?

Does anyone remember this kid’s show? It was called Candle Cove and I must have been 6 or 7. I never found reference to it anywhere so I think it was on a local station around 1971 or 1972. I lived in Ironton at the time. I don’t remember which station, but I do remember it was on at a weird time, like 4:00 PM.

mike_painter65
Subject: Re: Candle Cove local kid’s show?

it seems really familiar to me…..i grew up outside of ashland and was 9 yrs old in 72. candle cove…was it about pirates? i remember a pirate marionete at the mouth of a cave talking to a little girl

Skyshale033
Subject:
Re: Candle Cove local kid’s show?
YES! Okay I’m not crazy! I remember Pirate Percy. I was always kind of scared of him. He looked like he was built from parts of other dolls, real low-budget. His head was an old porcelain baby doll, looked like an antique that didn’t belong on the body. I don’t remember what station this was! I don’t think it was WTSF though.

Jaren_2005
Subject:
Re: Candle Cove local kid’s show?
Sorry to ressurect this old thread but I know exactly what show you mean, Skyshale. I think Candle Cove ran for only a couple months in ‘71, not ‘72. I was 12 and I watched it a few times with my brother. It was channel 58, whatever station that was. My mom would let me switch to it after the news. Let me see what I remember.

It took place in Candle cove, and it was about a little girl who imagined herself to be friends with pirates. The pirate ship was called the Laughingstock, and Pirate Percy wasn’t a very good pirate because he got scared too easily. And there was calliope music constantly playing. Don’t remember the girl’s name. Janice or Jade or something. Think it was Janice.

Skyshale033
Subject:
Re: Candle Cove local kid’s show?
Thank you Jaren!!! Memories flooded back when you mentioned the Laughingstock and channel 58. I remember the bow of the ship was a wooden smiling face, with the lower jaw submerged. It looked like it was swallowing the sea and it had that awful Ed Wynn voice and laugh. I especially remember how jarring it was when they switched from the wooden/plastic model, to the foam puppet version of the head that talked.

mike_painter65
Subject: Re: Candle Cove local kid’s show?

ha ha i remember now too. ;) do you remember this part skyshale: “you have…to go…INSIDE.”

Skyshale033
Subject:
Re: Candle Cove local kid’s show?
Ugh mike, I got a chill reading that. Yes I remember. That’s what the ship always told Percy when there was a spooky place he had to go in, like a cave or a dark room where the treasure was. And the camera would push in on Laughingstock’s face with each pause. YOU HAVE… TO GO… INSIDE. With his two eyes askew and that flopping foam jaw and the fishing line that opened and closed it. Ugh. It just looked so cheap and awful.

You guys remember the villain? He had a face that was just a handlebar mustache above really tall, narrow teeth.

kevin_hart
Subject:
Re: Candle Cove local kid’s show?
i honestly, honestly thought the villain was pirate percy. i was about 5 when this show was on. nightmare fuel.

Jaren_2005
Subject:
Re: Candle Cove local kid’s show?
That wasn’t the villain, the puppet with the mustache. That was the villain’s sidekick, Horace Horrible. He had a monocle too, but it was on top of the mustache. I used to think that meant he had only one eye.

But yeah, the villain was another marionette. The Skin-Taker. I can’t believe what they let us watch back then.

kevin_hart
Subject:
Re: Candle Cove local kid’s show?
jesus h. christ, the skin taker. what kind of a kids show were we watching? i seriously could not look at the screen when the skin taker showed up. he just descended out of nowhere on his strings, just a dirty skeleton wearing that brown top hat and cape. and his glass eyes that were too big for his skull. christ almighty.

Skyshale033
Subject:
Re: Candle Cove local kid’s show?
Wasn’t his top hat and cloak all sewn up crazily? Was that supposed to be children’s skin??

mike_painter65
Subject: Re: Candle Cove local kid’s show?

yeah i think so. rememer his mouth didn’t open and close, his jaw just slid back and foth. i remember the little girl said “why does your mouth move like that” and the skin-taker didn’t look at the girl but at the camera and said “TO GRIND YOUR SKIN”

Skyshale033
Subject:
Re: Candle Cove local kid’s show?
I’m so relieved that other people remember this terrible show!

I used to have this awful memory, a bad dream I had where the opening jingle ended, the show faded in from black, and all the characters were there, but the camera was just cutting to each of their faces, and they were just screaming, and the puppets and marionettes were flailing spastically, and just all screaming, screaming. The girl was just moaning and crying like she had been through hours of this. I woke up many times from that nightmare. I used to wet the bed when I had it.

kevin_hart
Subject:
Re: Candle Cove local kid’s show?
i don’t think that was a dream. i remember that. i remember that was an episode.

Skyshale033
Subject:
Re: Candle Cove local kid’s show?
No no no, not possible. There was no plot or anything, I mean literally just standing in place crying and screaming for the whole show.

kevin_hart
Subject:
Re: Candle Cove local kid’s show?
maybe i’m manufacturing the memory because you said that, but i swear to god i remember seeing what you described. they just screamed.

Jaren_2005
Subject:
Re: Candle Cove local kid’s show?
Oh God. Yes. The little girl, Janice, I remember seeing her shake. And the Skin-Taker screaming through his gnashing teeth, his jaw careening so wildly I thought it would come off its wire hinges. I turned it off and it was the last time I watched. I ran to tell my brother and we didn’t have the courage to turn it back on.

mike_painter65
Subject: Re: Candle Cove local kid’s show?

i visited my mom today at the nursing home. i asked her about when i was littel in the early 70s, when i was 8 or 9 and if she remebered a kid’s show, candle cove. she said she was suprised i could remember that and i asked why, and she said “because i used to think it was so strange that you said ‘i’m gona go watch candle cove now mom’ and then you would tune the tv to static and juts watch dead air for 30 minutes. you had a big imagination with your little pirate show.”

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OSD09-H03

by Kris Straub on Jan.09, 2009, under By Kris Straub

“How — what — what kind of foods do they have?”

Four independent subroutines went to work analyzing the phrase uttered by the four-year-old: expression context, voice recognition, tone analysis, body language. Tone analysis needed to be the fastest, and luckily it was also the simplest. No quavering or whining detected. Had it been, the other subroutines would have been directed to stop, and control would be given over to an array of prewritten comfort dialogues.

Expression context came next. Eye contact from the child was only occasional. The image analysis package, in concert with the body language and expression routines, determined that the child, a fair-haired boy, was occupied by something below frame. The RFID scan identified it as a toy train, one of twelve toys in the room. The dialogue routine was updated with the name of the object, potentially to be used later if the child remained silent for a specified amount of time (”Hey, is that a toy train you’ve got there?”).

Voice recognition had been dissecting the phrase all this time. Tone analysis supported the conclusion that the child had asked a question.

??t k?’??d? fudz’ du ðe? hæv ?

“Food” triggered a subarray of typical questions, and once the substrings “kind of” and “they” had been identified and routed through the context and grammar parsers, it was a simple matter to locate the most likely question being asked.

The response set, indexed by question, was accessed and syllabically divided for the vocal synthesis package. Then, poring over a hash table of pre-identified lingual structures of the child’s father, the synthesizer generated an audio file by conflating the two data streams. The file is equalized to include a bassy subaudio component at 180 Hz, creating a comforting, warm “in-room” effect that mimics the tone heard by the child with their head upon the father’s chest.

Meanwhile, a 1280×700 image of the father, taken years ago when he was first deployed, is overlayed onto a digital model (from the neck up only — originally the Department of Defense had planned to include hands so the model could gesture, but this was abandoned early due to overcomplexity). The resulting hybrid passes through a series of basic lingual configurations (augmented with syllable-stress-driven head movements) and converted into a number of keyframes.

These individual frames can be presented directly on the viewing screen, synchronized to the audio file. A series of static-simulating filters create “webcam believability” and reduce Morian “uncanny valley” effects, which children have been shown to be particularly sensitive to. Once it was understood that they want to believe, the goal became to give them less visual fidelity, not more.

“They give us all kinds of foods here to keep us healthy. Lots of things like vegetables, steak, chicken. Even some of your favorites like pizza. You like pizza, huh, buddy?”

The microphone registers no audio response, but expression context identifies upturned corners of the mouth and squinting eyes.

“I miss you, daddy.”

A timer preset with a value of five minutes plus or minus anywhere from zero to thirty seconds reaches zero. A half-dozen randomly-selected dialogue trees are deallocated from memory.

“I miss you too, Josh. I’m coming home real soon, okay? Daddy has to go now. Be a good boy, okay? I love you. I love you.”

Somewhere in the room, a hard drive whirs.

Inspired by http://www.boingboing.net/2009/01/07/dod-wants-parent-bot.html

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Twenty Minutes in the Dark

by Kris Straub on Nov.07, 2008, under By Kris Straub

Kay bolted upright in bed.

She could swear she heard something. A crack, a thump; something low and bassy, but sudden, and loud, and it came from beyond the closed door to her bedroom. She moved her phone aside to see the bright red numbers on her nightstand radio: 3:03 AM.

She sat very still in the pitch darkness, her concentration entirely focused on what she could hear — which at the moment was nothing.

A minute crept by. She slept with every door in the house shut; something she used to do when she was younger because she was afraid of ghosts. She realized it was stupid to assume a ghost would bother to open a door, but it made her feel safer. Just as pulling the blankets over her head did, which she contemplated doing.

(continue reading…)

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Excerpts from A Room at Cedarspring

by Kris Straub on Nov.06, 2008, under By Kris Straub

“A Room at Cedarspring” (2008) is a locally-produced documentary by West Virginia filmmaker Warren Jeffs.

Cedarspring at the Falls, a gated community in the Elysia district, was completed in 2006. A sprawling confluence of townhouse, apartment and loft living, Cedarspring occupies one of the more scenic regions in or near the Ichor Falls area, nestled in the grasslands beside the falls themselves.

The community is made up of 80 townhomes, 50 lofts and 50 single-bedroom apartments, with the kind of aesthetic logic that puts ivy on the ten-foot-high brick wall that surrounds the complex — evoking Old World with none of that hard-to-sell history; beauty that draws you in without letting you past the front gate.

It’s a way to clamp a pleasant lid down on the less-savory aspects of the town. Despite the last decade of development and the boost to tourism, Ichor Falls is still rooted firmly in the American mind as a ghost town, a curiosity of a bygone age — if it’s in the American mind at all. The New Elysium Group, since its acquisitions in the 1980s, has invested a lot in a town comeback, but instead of a respectful merging of Ichor Falls history with a newly-planned future, New Elysium bulldozed the old; or, when required by West Virginia law, simply built around it.

(continue reading…)

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The Stillwood King

by Kris Straub on Nov.03, 2008, under By Kris Straub

In 1806, settler Elijah Brown became lost for two days in what would later be named the Stillwood Forest, a deceptively-small wooded area southwest of Ichor Falls proper. When he returned to the town, Brown was gaunt, dehydrated and starving to the point of near death, and insisted that he was lost not for two days but nine. He also had carefully kept journal entries with the rise and set of the sun, and indeed he had made nine of them. Exhaustion and confusion clearly played a factor in augmenting Brown’s story — and of course, after a hard winter, there’s no record of how dehydrated and starved Brown may have been before getting lost.

Later expeditions into the Stillwood showed that the forest floor is incredibly thick with vegetation, with tall, rail-thin trees making most passage exceedingly difficult. Add to this three similarly-curving creeks and streams flowing off the Erytheia, the natural sound-dampening of the trees, and foliage sometimes so thick that it blocks the sky, and you have a recipe for losing one’s way quite easily.

(continue reading…)

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